Discussions under General

Software development works best when there is active involvement by all interested parties.  Please join in and contribute your ideas and feedback for the betterment of all. Your input is hereby solicited!

New visitors should read the "Welcome to xnaPanzer" discussion to get a sense of what I am trying accomplish and why.

Thanks!

first post: linkcodestudio wrote: Nice work~

latest post: tscheffel wrote: Thanks, I'm glad someone found the code useful. While the code isn...

Welcome to xnaPanzer!

first post: tscheffel wrote: The Dream begins. I have been playing Panzer General (DOS version)...

latest post: tscheffel wrote: I spent the past week in Jamaica but have (unfortunately) returned ...

Unit & UnitType classes

first post: tscheffel wrote: One of the issues I'm currently tackling is the basic design of the...

latest post: tscheffel wrote: After a couple of weeks or so bashing my head against the LCD monit...

UnitType class design

first post: tscheffel wrote: I thought I'd branch out the UnitType class discussion since it is ...

latest post: tscheffel wrote: I created a test Map class with xml reader/writer methods--works we...

Units and Maps

first post: RalphTrickey wrote: Here's a more interesting question<evil grin> I assume that ther...

latest post: tscheffel wrote: Good questions Ralph.  I've thought a little about these issues but...

UnitTypeCharacteristics enum

first post: tscheffel wrote: Please review and comment on the following UnitTypeCharacteristics ...

Process User Input

first post: tscheffel wrote: Another design hurdle I'm tackling is how to interpret and process ...

latest post: tscheffel wrote: Thanks for the suggestions, gents.  I'm still pondering the various...

Initial Exploratory Phases

first post: tscheffel wrote: I plan to use this forum to discuss the overall game design & logic...

latest post: tscheffel wrote: I have started implementing code to auto-scroll the map when a hex ...

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